July 6, 2014

Annie

I made a character design that I'm going to animate over the summer. It's been fun so far and I look forward to animating her. More about that later.




May 26, 2014

New sketches

Some sketches I did during our project "Commercial project". We needed a design of an Anime girl who ahd to be hardcore with very big hair. None of these sketches were chosen because they were a little too Western looking, but I still think they are pretty cool and I had lots of fun working on these sketches. 





This last one is not from the Commercial Project, but I felt like sharing it anyway.  


May 25, 2014

Birthday illustration

This is a little picture I did for my sister's birthday. I wanted to do some more for her but that will be another  time. 

April 20, 2014

Easter Illustration

This picture needs some explanation. It is a birthday gift for my friend and the picture is a memory from when we were 15 years old and at the music festival "Skive Beach Party" (now known as Skive Festival) for the first time.
So one of the last days at the festival we were walking peacefully a bit outside the festival area when this mini bus stopped next to us and some dudes stuck out their heads and asked my friend if they could taste her ice- cream. It turned out that it was a well known Danish rockband called "Magtens Korridorer" (the corridors of power?!?) so we freaked out and were so happy that they wanted to taste my friend's ice cream, as we listened to a lot of their songs at that time.

She got the picture yesterday and luckily she remembered the episode and we had a good laugh together.


April 17, 2014

My sister and the chickens

These are some sketches for an idea I have for a story. The story is starting to take more shape now and a lot of things are changing, but here are some sketches to show the mood and the general idea.





March 22, 2014

The Snuffle Snouted Poi continued

Here is the final shot I worked on for 2 weeks. Animation (the movement itself) is done by me, everything else is done by Simon Dilling (modelling, skinning, compositing etc).
It was super hard to work on the animation but I think it turned out okay at the end. This is my first 3d animation shot that has been through the whole cg pipeline, with rendering and everything. I really appreciate all the hard work Simon put into it, I think it looks awesome.